Posts tagged 'lecture':

Lecture: Chris Pacione on Innovation

April 11, 2012 - no comments. Posted by in CMU IxD.

Chris Pacione, the director of the LUMA Institute, came to our seminar class last Monday to talk about innovation. Yes, the “i” word that everybody seems to be talking about nowadays. According to Chris, everybody in business seems to know they need it–they may even have Chief Innovation Officers (88% of them, in fact), but out of that 88%, 81% of them don’t know how to do it (innovate, that is). Chris goes on to say that it’s increasingly important to know how to innovate in order to stay competitive, which is why his company, LUMA offers classes and workshops that aim to teach human-centered design to individuals and organizations.

I quite enjoyed this talk, because I’m in the midst of writing and refining my thesis proposal on creativity. Perhaps it’s good timing that I’m doing this thesis now just as designers are in high demand in the tech industry, because ever since college I’d wanted to deeply investigate the topic of creativity, looking at how people create and collaborate on a daily basis. I’ll post excerpts from my thesis proposal once I get it approved and finalized. First draft’s in and it’s quite exciting getting to see it all unfold next year…

Notes from Chris’ talk below:

Participatory Design with Liz Sanders

March 7, 2012 - no comments. Posted by in CMU IxD.

Liz Sanders from Maketools came to our class today to talk about participatory design. The session was a good mix of her speaking about the methodology and then letting our class dive in hands-on to play with the tools themselves, including Lego SeriousPlay kits, velco modeling, and collaging materials. Notes and pictures from the session below:

Video: Inventing on Principle

February 23, 2012 - no comments. Posted by in CMU IxD.

Saw this video last weekend and thought it was very inspiring, especially for the kind of thesis work I’d like to do concerning tools and how they can foster or hinder creative thinking. Bret Victor was a “Human Interface Inventor” for Apple and was instrumental in helping them design the input methods we see in tablets like the iPad today. Highly recommended for anyone who creates things for a living. It’s an hour-long talk, which I thought initially I’d just listen to and multitask along with but found myself paying more and more attention to what was going on in the video and watching the entire thing. The last half is the real gem, where Bret explains to a room full of hopeful software engineering students that you can master your craft and get very good at doing what you went to school for (the craftsman route), or you can choose to use your skills for your own personal crusade—to be an activist or a champion using your craft, based on what you believe in. For Bret, his frustration stemmed from seeing ideas being trapped by the tools (for coding, drawing circuit diagrams, or animating) that prevented the creator or designer from seeing what he or she was doing, from not getting the type of immediate feedback that a sculptor might have with a block of clay.

I feel the same way too, which is why this video was so instrumental in validating thoughts I’ve been having for my thesis. Still in the middle of discussions in finding a thesis advisor, so I’ll update more as soon as I know what direction I’m really headed in for thesis.


Leave feedback or comments, get in touch, or just say hi.